This pdf is 5 pages long, 1 page front cover, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!
I’m a fan of low-magic, gritty settings and my players tend to find magic items on a basis where the items actually matter – hence my personal love for Legendary Items (that level with characters) and alchemical items that offer quasi-magical benefits. But standard-rules have a discrepancy there -between masterwork items and even +1 weapons, there’s empty space, treasure-wise, and this pdf tries to remedy that.
The item-qualities cost 500 GP and a total of 20 are provided and range from weapons with retractable hooks to acidic weapons – that only deal regular damage upon critical hits, but splash the foe as a flask of acid would upon crits. There are some of these minor enchantments that trade in the bonus damage on critical hits for alternate detrimental effects, which personally, I like.
The Dense quality is also interesting – the quality offers -2 to CMD, but also +1 to sundering attempts, whereas the jittery quality provides its enhancement bonus not to damage, but to initiative, making this particular enchantment rather useful at higher levels. Another quality allows you to heal enhancement bonus Hp on a critical hit instead of bonus damage and then there is the least spellstoring weapon – which makes it possible for the weapon to discharge a spell of up to 1st level upon striking the target creature in exchange for the regular additional critical hit damage.
As a further balancing mechanism, the quality also halves the weapon HP and adds the broken condition upon releasing a spell thus. Really like this one! Another weapon is simply awesome – lighthurling. While requiring multiple rounds of concentration to properly use, the wielder can once per day throw force-damage dealing stars at adversaries.
“Vengeful” is also a great quality – within one round of being critically hit, 1/day, the wielder can declare an attack a smite that deals an additional 2d6 damage to the wielder as well as the target.
Editing and formatting are top-notch, I didn’t notice any significant glitches. Layout adheres to Interjection Games’ elegant 2-column b/w-standard ad the stock-art sigils complement the pdf nicely. The pdf has no bookmarks, but needs none at this length.
I didn’t expect to like this pdf – at all. All the more surprised was I upon reading it and finding the presentation completely professional, the mechanics interesting and the balancing sound. At low levels, this pdf provides a significant boost in variety, one that is not necessarily lost in high levels and the design decisions are rather cool and uncommon. Add to that the low price and I can gladly rate this 5 stars + seal of approval. Author Bradley Crouch has delivered a nice offering indeed.