Category: Setting Supplements

When you need to flesh out any area

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Druid Enclave: Adventure Book

Druid Enclave: Adventure Book The massive Druid Enclave Adventure Book clocks in at 838 pages; if you take away the introduction, the explanation of Infinium Game Studios‘ FlexTale and quadded statblocks etc., you instead arrive at around 820 pages, which renders this massive doorstopper of a tome one of the largest books I have ever covered.   This review was...

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Druid Enclave: Player’s Guide (almost system neutral)

Druid Enclave: Player’s Guide (almost system neutral) The massive player’s guide for the Druid Enclave supplement clocks in at a ginormous 200 pages; if you take away front/back end matter, you’re left with 193 pages; approximately 10 of these pages are devoted to explaining how to use this book; as Infinium Game Studios has a couple of unique things going...

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Druid Enclave: Atlas (system neutral)

Druid Enclave: Atlas (system neutral) The massive atlas of the Druid Enclave supplement clocks in at 312 pages of maps, already disregarding front/back end matter.   This review was moved up in my reviewing queue due to me receiving a print copy of the hardcover in exchange for a fair and unbiased review. My review is based on this hardcover....

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Extinguish the Sun #2: Fulminations of the Cybernetic Punk (OSR)

  Extinguish the Sun #2: Fulminations of the Cybernetic Punk (OSR) The second installment of the Extinguish the Sun-‘zine clocks in at 20 pages, 1 page front cover, 1 page editorial/introduction, 1 page back cover, leaving us with 17 pages, laid out in 6’’ by 9’’ (A5), so let’s take a gander!   As the introduction notes, this book is...

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Extinguish the Sun #1 (OSR)

Extinguish the Sun #1 (OSR) The first installment of the „Extinguish the Sun“-zine clocks in at 16 pages, 1 page front cover, 1 page back cover, leaving us with 14 pages of content, so let’s take a look!   The rules-set assumed in this supplement would be B/X, which means that it operates relatively seamlessly with Old School Essentials, my...

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Legendary Planet VII: To Kill A Star

Legendary Planet VII: To Kill A Star The final installment of the Legendary Planet AP clocks in at 172 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of introduction (which also contains notes on assumed power-level, etc.), 1 page ToC, 4 pages of SRD ,1  page back cover, leaving us with 161...

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Legendary Worlds: Polaris 7

Legendary Worlds: Polaris 7 This installment of the Legendary Worlds-series clocks in at 20 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page back cover, leaving us with 10 pages of content, so let’s take a look!   Orbiting...

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Legendary Worlds: Carsis

Legendary Worlds: Carsis This installment of the Legendary Worlds-series clocks in at 22 pages, 1 page front cover, 1 page inside of front cover, 2 pages of SRD, 1 page editorial, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page back cover, leaving us with 12 pages of content, so let’s take a look!   A little...

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Village Backdrop: Feigrvidr 2.0 (5e)

Village Backdrop: Feigrvidr 2.0 (5e) The 5e-iteration of the expanded 2.0-version of the supplement depicting the village of Feigrvidr is 15 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 9 pages of content, so let’s take a look at the settlement!   If the...

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Village Backdrop: Feigrvidr 2.0 (PF2)

Village Backdrop: Feigrvidr 2.0 (PF2) The expanded 2.0-version of the supplement depicting the village of Feigrvidr is 15 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 9 pages of content, so let’s take a look at the settlement!   If the name of this...