Jun 262018
 
Tinkering 303 - Matroishka Automatons

Tinkering 303 – Matroishka Automatons This installment of the Tinker-expansions clocks in at 5 pages, 1 page front cover, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   This supplement links into the Happy Little Automatons, Rocket’s Red Glare and Pimp My Alpha Tinker-expansions, as the pdf helpfully […]

Mar 092018
 
Ultimate Herbalism: The Pollution Microcosm

Ultimate Herbalism: The Pollution Microcosm This FREE expansion for the massive Ultimate Herbalism book clocks in at 3 pages, 1 page front cover, 1 page SRD, leaving us with 1 page of content, so let’s take a look!   So, this contains a total of 4 different plants. The first of these would be a […]

Jan 312018
 
Ethermagic Expanded: The Ethershaper Base Class

Ethermagic Expanded: The Ethershaper Base Class The ethershaper base class clocks in at 41 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with a massive 38 pages of content, so let’s take a look!   Now, in case you were wondering, this is not just a new class, it is, […]

Sep 202017
 
Assassin Techniques - The Cold Integration Tech Tree

Assassin Techniques – The Cold Integration Tech Tree The expansion for the glorious Assassin-class clocks in at 5 pages, 1 page front cover, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   This pdf features a new cold technique category for the momentum-based assassin, namely the integration category, […]

Sep 012017
 
Class Expansions: Fighter Archetypes for Bad Weapons

Class Expansions: Fighter Archetypes for Bad Weapons This inexpensive pdf clocks in at 8 pages, 1 page front cover, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   The first archetype herein would be the battle hipster (fighter), who is a specialist of the bladed scarf and thus […]

Aug 292017
 
Strange Magic Expanded - Ethermagic for Core Classes

Strange Magic Expanded – Ethermagic for Core Classes This little expansion for the amazing Strange Magic-tome clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   First things first: This is a stand-alone expansion for Strange Magic – it does […]

Jun 292017
 
Ultimate Herbalism

Ultimate Herbalism This massive first part of the Strange Magic II-project clocks in at 162 pages, 1 page front cover, 1 page ToC, 1 page editorial, 1 page SRD, leaving us with a ridiculous 158 pages of content, so let’s take a look!   However, before we do, please be aware that I acted as […]

Jun 062017
 
The Reaper (Or: How I Learned to Stop Worrying and Just Play Everything)

The Reaper (Or: How I Learned to Stop Worrying and Just Play Everything) This base class clocks in at a massive 33 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 30 pages of content, so let’s take a look!   It should be noted that this class was commissioned […]

Apr 182017
 
Runesmithing Expanded - Equipment Runes

Runesmithing Expanded – Equipment Runes This expansion for Interjection Games’ Ultimate Runesmithing system clocks in at 6 pages, 1 page front cover, 1 page SRD, leaving us with 4 pages of content, so let’s take a look!   I obviously expect you’re familiar with Ultimate Runesmithing in my review of its expansion. If you haven’t […]

Apr 102017
 
Runesmithing Expanded - The Animator Archetype

Runesmithing Expanded – The Animator Archetype This expansion for Interjection Games’ impressive Ultimate Runesmithing clocks in at 5 pages, 1 page front cover, 1 page SRD, leaving us with 3 pages for the Animator archetype for the Runesmith base class, so let’s take a look!   Instead of modify runes, the animator learns to instill […]