Village Backdrop: Poxmire (system neutral)

Village Backdrop: Poxmire (system neutral)

This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!


5 miles of the main land, there is a small island, and few go there nowadays; if the charming name was not ample indication – this is a colony of the sick, of the quarantined, and from it, an autocracy rose, one that supports smuggling and piracy, and one that few guardsmen or tax collectors will be willing to visit – for obvious reasons. Of course, disease cults would also thrive potentially in such an environment…so who better to send here than expendable adventurers?


This set up is gold. The lore and rumors circulating about this place enforce the angle, and from appearance to dressing and nomenclature, we get the usual, detailed information for PCs doing their legwork. Guards do exist to prevent escape, but obviously those stationed here aren’t exactly nice fellows – having to manage the wards comes with a certain harshness as a requirement. The pdf presents a 20-entry dressing/event table to render the village’s squalor more dynamic. 2 detailed NPC write-ups are included, both, as usual, in the personality/mannerism/fluff-centric style of Raging Swan Press, and the governor’s mansion comes with its own 6-entry subtable of events


As has become custom, we do get information on the surrounding locality, and each of the 8 keyed locales comes with a sentence or two of read-aloud text. A total of 4 further suggested quest-angles are included as well, adding further use to the settlement.


In the system neutral iteration of this supplement, I can’t well complain about a lack of disease stats, or about missing marketplace sections – and the village has properly adjusted its content to reflect the realities of old-school gaming, including proper class names, etc. In short: I have nothing to complain about!



Editing and formatting are top-notch, I didn’t notice any glitches. Layout adheres to RSP’s smooth, printer-friendly two-column standard and the pdf comes with full bookmarks as well as a gorgeous map, of which you can, as always, download high-res jpegs if you join RSP’s patreon. We get pretty neat b/w-artwork. The pdf comes in two versions, with one being optimized for screen-use and one to be printed out.


Mike Welham knows what he’s doing – he’s a veteran and one of the authors who always make me excited when I see their names on anything. Poxmire rocks with its atmosphere somewhere between a Caribbean plague colony, a pirate’s nest and a proximity to the mainland that reminded me of Venice. The set-up and execution are glorious, and in this iteration, I can’t well complain about wanting a more pronounced system integration now, can I? As such, I can recommend this iteration without reservations – 5 stars + seal of approval.


You can get this cool village here on OBS!


You can directly support Raging Swan Press here on patreon!


If you’re enjoying my reviews, consider leaving a donation, or joining my patreon. Thank you.

Endzeitgeist out.



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2 Responses

  1. Mike Welham says:

    Thanks for the review, Endzeitgeist! I’m glad the village worked well for you from a conceptual standpoint, if not as well from a system standpoint (for Pathfinder and 5e).

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