EZG reviews NPC Arsenal: Kitsune Mistress of Manipulation
This new series by Abandoned Arts offers you one NPC-build, a complex one – 3 pages, 1 page front cover, 1 page SRD, 1 page character, so what do we get here?
The Kitsune Mistress of Manipulation at CR 7 is a straight level 8 sorceress of the Maestro bloodline – and at first sight, as an enchantment-specialist, that seems not particularly impressive complexity-wise. Where this build shines is in the small moving parts – from racial traits to feats, the character is thoroughly geared towards being a master-spy if there ever was one; With 4th level-spells at DC 23,a hat of disguise, a total of +45 to disguise and smart feat-choices that make this possible in the first place, this mistress should be considered an exceedingly good at evading/setting up PCs. Add to that the fact that the build is relatively neutral and you could either have a superb benefactor or deadly manipulator – in any way, she is guaranteed to be one of the top brass in any given social situation – though in combat exceedingly vulnerable and fleeing won’t be an option, lacking any movement-related skills or thieving capabilities.
Editing and formatting are top-notch, I didn’t notice any glitches. Layout adheres to a landscape two-column standard and the pdf has no bookmarks, but needs none at this length.
This kitsune is a master manipulator and top-brass in her given field, yes. However, as an agent/courtier, I don’t think she works quite as well as she could, mostly due to not having any tricks beyond great disguises/social skills/enchantments. No stealth, no sleight of hand – as written, she is a great social manipulator, but not as cool/versatile an agent as she could have been. Hence, my final verdict will clock in at 4 stars – a good, but VERY specialized build.