EZG reviews Feats of Abjuration
All right, you know the drill – 1 page front cover, 1 page SRD, 1 page content, so let#s take a look!
9 feats for abjuration are provided, so what do they do?
-Abjurant Flux: Prevent the decrease to perceive abjuration spells in close proximity to another, making masking energies easier. Nice, if very specific.
-Abjurer’s Abnegation: +2 points of damage for damage-dealing abjurations.
-Arcane Ward: Sacrifice a prepared spell to get the effects of an improved, scaling shield as a supernatural (thus non-dispellable) ability.
-Circles of Resistance: Protection and Magic Circles also grant SR vs alignment-based spells.
-Guarded Spell (Metamagic): +1 spell level allows the spell to cast while taking the total defense option if casting duration is not too long. AWESOME idea.
-Overwhelming Dispel: Add spell focus and its greater cousin to dispel checks; Deal spell-level damage to target if you dispel his spell.
-Resistant Abjurer: Gain resistance 1 to cold, electricity and fire 1 when under the effects of abjurations with save: harmless. Too weak for my tastes.
-Warding Blast: Make arcane blast powered by your ward – expend shield for deadly blast.
-Warding Shield: Make arcane shield powered by your ward – expend the ward shield for better arcane shield.
Editing and formatting are very good, I didn’t notice any significant glitches. Layout adheres to Abandoned Arts 2-column, landscape style and the pdf has neither bookmarks, nor artwork and needs neither at this length.
Daron Woodson has delivered quite an array of interesting feats here – while not all are eligible, some indeed can be considered awesome and uncommon regarding their mechanics. While not all rock, the vast majority is cool – hence, my final verdict will clock in at 4.5 stars, rounded up to 5 for the purpose of this platform.