This pdf is 6 pages long, 1 page front cover, 1 page SRD, leaving us with 4 pages of content, so let’s check this out!
So what does this pdf do? Well, first we get an item creation feat, which allows you to modify a corpse to optimize its performance when it is revived into an undead state. Furthermore, taking this feat allows you to craft three types of corpsehaper tools.
A total of 12 corpseshaper modifications are provided, each coming with 3 versions – lesser, standard and greater. The respective tools are essentially wondrous items that allow modifications to make your undead faster, file their natural attacks into being keen, act as if under haste for one round due to necromantically infused adrenal glands, enforce them with resistance to positive energy, create a mobile construct that shares its ongoing effects with its host undead, create especially perceptive undead or grant fortification to your undead slaves.
You may now also enhance your undead to deal cold damage, enhance the impact of your undead’s bludgeoning attacks, grant basic intelligence to non-intelligent undead, give them a one-use negative energy breath weapon or create particularly disturbingly looking servitors.
Editing and formatting are top-notch, I didn’t notice any glitches. Layout adheres to Interjection Games’ 2-column, elegant b/w-standard and the artworks are fitting stock art. The pdf has no bookmarks, but needs none at this length.
This pdf provides poor necromancers finally with some rather cool tools to enhance their servitors – with nasty tricks, nice ideas and overall solid crunch backing cool concepts and disturbing imagery in the writing, I have nothing at all to complain about this pdf apart from the fact that I would have loved to get even more of these tools to modify undead. Hoping for a sequel one day, I’ll gladly rate this fairly-priced pdf at 5 stars + seal of approval and will now resume gibbering madly and apply my new tools…