Village Backdrop: Suurin

Village Backdrop: Suurin

This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!

 

The village of Suurin was once supposed to be an utopian experiment, a place of freedom and peace. Now, the halfling village sports a cadre of hobgoblin enforcers and pretty much everyone suffers from tell-tale black veins (as always, nomenclature and local appearances and dressing habits are covered)…for the little village has been transformed by Devia Brookshire into the Skez capital of the realm, definitely earning the soul-crushing disadvantage that the settlement stats feature. It should be noted that presentation sequence has been slightly altered in comparison to older installments of the series, though the PFRPG-version, as always does feature not only the settlement statblock, but also a proper market place section.

 

If you’d look at the blue daffodil fields or at the map itself, you’d see nice halfling burrows that seem to come straight from LotR’s movies; an idyllic place…however,, as rumors and events (6 of each are featured) make sure pretty quickly, this place is anything but that: Few are the people still resisting the drug and while the local inn still offers food (prices included), the village is firmly in the grip of Devia and her enforcers, with only a few stalwart folks, the bereaved and elderly, putting up token resistance.

 

Of course, the big unknown here is Skez and, much to my pleasant surprise, no less than three types of the powerful drug have been provided, including stats and proper mechanical representations for them – and all 3 are potent enough in their benefits to actually be enticing to the PCs….which can generate a story of its own… In a minor (and rare) formatting inconsistency of a purely cosmetic nature, the damage on failed saves reads, for example, “1d4 Cha damage, 1d4 Wis damage, 1d4 Constitution damage.” It’s a minor inconsistency, but yeah.

 

Conclusion:

Editing and formatting are very good, I didn’t notice any relevant glitches. Layout adheres to RSP’s smooth, printer-friendly two-column standard and the pdf comes with full bookmarks as well as a gorgeous map, of which you can, as always, download high-res jpegs if you join RSP’s patreon. The pdf comes in two versions, with one being optimized for screen-use and one to be printed out.

 

Jeff Gomez takes us on a trip to an utopia broken by greed, to a pastoral idyll firmly in the grip of the horror of industrialized drug production. The stark contrast between the “good old days” and the tainted reality is intriguing and the fact that even enforcers and the mastermind can be considered to be victims adds another layer of complexity to it. The inclusion of proper rules-representations of the drugs is just a nice icing on the cake. The village itself may have primarily one note, but it is a strong and clear one. My final verdict will be 5 stars.

 

You can get this nice village here on OBS!

 

You can directly support Raging Swan Press here on patreon!

 

Endzeitgeist out.

 

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