The Manor #5 (OSR)

The Manor #5 (OSR)

The fifth installment of the Manor zine clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page introduction, 1 page advertisement, leaving us with 24 pages of content, so let’s take a look!


The first chapter of this installment provides 4 different villains, illustrated with great b/w-artworks by Jay Penn: Here, we can find Morton Millwater, formerly an elf, who had to learn via near-death experience that he is, indeed, a half-troll, awakening to cannibalistic impulses. A truly vile dwarven cleric sworn to Eternal Darkness has become the sworn foe to his people. A true professional kills to hone his craft and leaves compensation for bereaved victims, but is probably the most disturbing of the villains here, courtesy of his disregard for the value of life. Finally, there is a potent warlord who does not quell the unrest in his area, as it allows him to retain control and indeed, get his share of bloodshed and authority. These NPCs are cool and fun, even though their presentations don’t sport perfect formatting.


Chris Coski provides cursed concoctions – here, you can find the decanter of dehydration, the god-awfully-smelling eau de trog, a representation of the temporary zombie-draught, a drink that causes constant babbling and one that nets a Babylonian language-confusion. Plumber’s poison turns metal to lead and we also get a philter of pheromones. Really cool article!


Sean Robson provides a 1-page tavern name generator with 20 entries for adjectives and 20 entries for nouns, though some entries sport more than once choice. Solid.


The next article is the crown-jewel of the pdf, at least as far as I’m concerned: It provides 4 thoroughly-discussed and intriguing types of special doors – from the sturdy Oxfords to the necromancer-suitable Magaross, the orcish Marchuz or the Delarogue, sold be capable thieves, this section details pros and cons of each door and is absolutely inspiring. LOVE it! Seriously worth the asking price of the pdf on its own.


The final article of the ‘zine contains 20 random city encounters, which first present the situation and then what has truly happened/developments in shaded boxed text. The encounters are nice and have tie-ins with e.g. #2’s Hugo’s as well as one of the villains herein. These include a sadistic psychopath kid, drunk folks, undead…all in all, a solid section.


The pdf concludes with a map of a complex, usable at your convenience and sans key.



Editing and formatting are generally rather tight and solid in both formal and rules-language criteria. Layout adheres to a 1-column b/w-standard and the b/w-artworks are really amazing. The pdf comes fully bookmarked for your convenience and the map is neat.


Tim Shorts, Sean Robson and Chris Cosky present my favorite Manor –issue so far. The articles on doors and weird liquids are amazing and warrant the low and great asking price. The articles are concise and fun. What more to ask? This is definitely worth checking out. My final verdict will clock in at 5 stars.


You can get this nice ‘zine here on OBS!

Endzeitgeist out.



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