Galaxy Pirates: Ships – Katar Heavy Cruiser (SFRPG)

Galaxy Pirates: Ships – Katar Heavy Cruiser (SFRPG)

This ship-supplement clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!

The heavy cruiser is a tier 7 destroyer powered by an Arcus Max power core; with L6 thrusters and a signal basic drift engine, it has a mk 2duonode computer and basic medium-range sensors. The heavy cruiser has mk 5 armor and mk 6 defenses, common crew quarters and 3 cargo holds. Shield-wise, we have slightly better shields on aft and forward, with medium 160 shields. On the offense side, we have 2 heavy torpedo launchers on the front, and laser nets on port and starboard. On the aft side, we have light torpedo launchers and turret-wise, we have coilgun as the chosen weaponry.

Minor complaints on a formal level – “anytwochecksperround” is missing the blank spaces, and the table that notes the knowledge DCs for the Computers skill is missing the “s” at the end of the skill name, but these are cosmetic nitpicks. The crew, as for the other katar vessels, focuses on high social skills and good Piloting. As a nitpick – the values for the crew lacks the ranks noted for the crew members. Unless I’ve miscalculated, the ship makes full use of its BP contingent, and only has 15 PCU not used, which makes sense for a workhorse ship of the katar fleet. It’s a small detail, but rules reflecting flavor is always nice to see.

As always, we get a fully filled out ship sheet, paper-mini-like versions of the ship, and a full one-page handout-version of the impressive artwork. A pleasant surprise, at least for me: The cartography in full color that is rather impressive, particularly if you also have the light cruiser, for the map is not a mere tweak on the light cruiser – the ship’s interior is actually completely different from the light cruiser. Kudos for going the extra mile there.


Editing and formatting are good on a formal level and similarly solid on a rules-language level. Layout adheres to the two-column standard of the series, and the pdf comes with a great piece of artwork. The full-color cartography of the ship is great. The pdf has no bookmarks, but needs none at this length.

Paul Fields and Jim Milligan offer a neat ship here. While the ship has a few minor and aesthetic snafus, the great map and per se solid design make this worth getting. My final verdict will hence clock in at 3.5 stars, rounded up due to in dubio pro reo.

You can get this neat ship here on OBS!

Want a massive bundle of lavishly-illustrated and mapped ships? You can find the ship-bundle here!

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Endzeitgeist out.


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