Monsters of Sin 3: Gluttony
This pdf is 10 pages long, 1 page front cover, 1 page editorial/ToC, 1 page advertisement/SRD and 1 page back cover, leaving a total of 6 pages of content, so let’s take a look!
As has become a tradition in the series by now, the pdf kicks off with a short introduction and a simple template (this one clocking in at CR+1) for the respective sin before going into the details regarding the new monsters.
- Bottomless Pit (CR 5): A disgusting somewhat pig-like aberration of fat masses, this ugly creature comes with a swallowing ability that hastes it and a sectioned stomach that can contain multiple humanoids .
- Gnarljak (CR 6): An animated bear-trap-construct, this thing attacks anyone coming close, even its creators and are quite deadly – if it trips someone, the things chomps down hazard with multiple additional attacks. It also comes with 3 variants, from CR +0 to CR +2 and all information necessary to create the things yourself – and it’s a brilliant take on one of the concepts of gluttony – mindless, unnecessary and futile consumption that doesn’t nourish (a soul), but rather consumes for any kind of consumption’s sake.
- Trap Bush (CR 10): These bushes have goodberries and punish gluttonous – anyone who tries to pick too many of the berries are subjected to a fight with a porcupine-like, rather lethal thorn-dart flinging plant. Another winner indeed.
- Embodiment of Gluttony ( CR 18): A fleshy, unintelligent ooze that gobbles everything mindlessly up, growing larger and larger, this embodiment destroys food, potions etc., regenerates, staggers foes with its acid and comes with a dual aura. A terrifying blob-being with unique, cool signature abilities.
The pdf closes with the embodiment of sin-monster type and a side-bar on gluttony in the upcoming Midgard Campaign setting.
Editing and formatting are top-notch, I didn’t notice any glitches. Layout adheres to a full-colour two-column standard and the disturbing b/w-artworks are top tier quality. The pdf has no bookmarks, but doesn’t necessarily need one at this length. I’ll make my ramble short – the thematic focus is tight, the signature abilities rock hard and we even get variations on one critter. What’s more to want for? I have nothing to complain about apart from that I would have loved for the Bottomless Pit to have one more unique ability. Thus, my final verdict will be 5 stars.
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