Village Backdrops: Wellswood
This installment of RSP’s Village Backdrop-series is 10 pages long, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement
In this installment of Raging Swan Press’ by now legendary series, we travel to the village of Wellswood – which is aptly-named: Situated in the midst of a gorgeous forest, the settlement sports numerous wells – both natural ones and those crafted by dwarven hands, for the settlement sports a significant dwarven population, who faithfully serves the local dour and somewhat greedy, but none too unpleasant lord Ilmari Issakainen.
The uncommon occurrence of a forest-bound dwarven clan also results in a surprising amount of fortified stone buildings jutting forth from the massive forest. While secure, the rather significant taxes imposed are not to be trifled with, though merchants and travelers won’t have too much of a problem paying them. No less than three inns (all coming with information on accommodation-prices and food) are detailed within these pages, as befitting of a village under the auspice of a church of travelers – which btw. includes a brief deity-write-up. Industry-wise, the local lake with its fishing (requiring permission of the lord…which is, again, taxed) is based mostly on the massive influx of travelers passing through.
Oh, but I’ve failed to mention the interesting component here: You see, aforementioned lake, much like the hold of the dwarven clan, is subterranean and heavily regulated – though that does not mean that there are no means of getting down there sans the lord knowing…if you know whom to ask. Yes, the subterranean lake actually writes adventures of itself, considering the plethora of potential dangers there and the mere presence of it makes a potentially cataclysmic earthquake all the more dangerous – so yes, plenty of development options are provided here, from the local color (the village sports notes on nomenclature, clothing, magic items for sale etc.) to more massive storylines – after all, there is a reason the dwarves are here – but to know that, you’ll have to travel to Wellswood yourself!
Editing and formatting are top-notch, I didn’t notice any glitches. Layout adheres to RSP’s smooth, printer-friendly two-column standard and the pdf comes with full bookmarks as well as a gorgeous map, of which you can, as always, download high-res jpegs if you join RSP’s patreon. The pdf comes in two versions, with one being optimized for screen-use and one to be printed out and sports a great artwork of a fishing trip on the subterranean lake.
Creighton Broadhurst’s Wellswood is a compelling settlement that manages to strike a precarious balance: On the one hand, it is a pretty pleasant place that, in itself, is not yet an adventure and the lack of a central conflict means that you don’t have a streamlined narrative cut out for you. However, unlike many a supplement with such a broad focus, Wellswood still manages to retain a sense of holistic integrity, a feeling of concise options, ready to be explored at any time. From politics to potential threats, whether as just a waystation or as a new home for the PCs, the village manages to support and accommodate threats both significant and trivial. While the supplement does not achieve the highest echelons of the series, it remains an excellent book that does offer a significant, tight array of interesting options for GMs and players to explore and, more important, a tight and unique place to visit – hence, my final verdict will clock in at 5 stars.
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