Village Backdrop: Tigley
This installment of RSP’s Village Backdrop-series is 10 pages long, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement
All right, just in case you’re not familiar with Raging Swan Press excellent series of villages – here’s the deal: Each village backdrop showcases one particular village, complete with settlement statblock and so much more: We get information on magic items for sale in the place, key NPC-information, notes on local nomenclature and lore that can be unearthed via Knowledge skill-checks as well as 6 local rumors and sample events – the latter of which should be considered to be adventure hooks the GM can develop into full-blown adventures or just use to add local color to the supplement.
The village of Tigley, situated cliffside atop a massive canyon through which a stream flows, jutting from a spire, towering over a massive swamp, the little settlement has only recently managed to recuperate from a massive earthquake. Tigley itself is a peculiar settlement – sporting, for example, a dry well from which swarms of bats emerge in regular intervals or an old codger who asks for a “Lazy Toll” to cross the nearby rope-bridge, the village also features an interesting custom: With the local cemetery falling down during the earthquake, it has become custom to bury the dead in the nearby lake, the sink.
In a smart take on a concise supplement, the significant amount of bats and demands of certain spells mean that bat guano farming is a pretty industry here alongside paper press and hemp. The local orphanage is a constant reminder of the recent cataclysm the village has endured, in spite of the relatively few kids living there and, surprisingly, there is a werebat herein – one that has sworn off the bloodthirsty ways of his kin. There would also be local troublemakers like a gifted stone-mason who also happens to be a rather nasty bully.
Editing and formatting are top-notch, I didn’t notice any glitches. Layout adheres to RSP’s smooth, printer-friendly two-column standard and the pdf comes with full bookmarks as well as a gorgeous map, of which you can, as always, download high-res jpegs if you join RSP’s patreon. The pdf comes in two versions, with one being optimized for screen-use and one to be printed out.
Steve Hood’s Tigley is a great little village – its industry and population feel organic and concise; the local color is superb and the quirks and traditions mentioned conspire to make the village feel organic and alive. There is also an array of rather interesting material the enterprising GM can utilize to craft adventures from – though, ultimately, in that regard, Tigley falls a bit short of the best installments in the series.
While there are several unique and compelling ideas herein, just throwing your PCs into the village will not write adventures in itself; unlike the best of the Village Backdrops, you’ll need to prod a bit more, help craft a bit more investment and trouble, for Tigley could have used more pronounced conflicts that tie-in with its great local color – as provided, some minor disputes and a bully are the most prominent issues. In any other series, Tigley would be considered to be absolutely glorious, but considering the superb quality of the series as a whole, it does fall slightly short of the best in the series. My final verdict will hence clock in at 4.5 stars, rounded down to 4 for the purpose of this platform.
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