Monthly Archive: May 2014

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EZG reviews Libram of the First Language: Truename Magic Reborn

Libram of the First Language: Truename Magic Reborn This massive pdf is 68 pages long, 1 page front cover, 1 page ToC, 1 page SRD, leaving us with 65 pages of content.   Yes, 65 pages of Interjection Games-level complexity content for me to analyze. Ouch. But I won’t complain – instead, let’s take a look at the base-class, the...

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EZG reviews Legendary Classes: More Covenant Magic

Legendary Classes: More Covenant Magic So this is the long-anticipated sequel to one of my top-ten books of 2013, the expansion to David Nicholas Ross’ superb covenant magic book! A hard legacy to live up to, so let’s take a look! Page-wise, we get 35 pages, 1 page front cover, 1 page ToC/editorial, 2.5 pages of SRD, leaving us with...

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EZG reviews The Bleeding Hollow

The Bleeding Hollow This mega-adventure clocks in at 133 pages, 1 page front cover, 1 page editorial, 2 page ToC, 2 pages backer list, 2/3rds of a page SRD, 1 page advertisement, leaving us with 125 1/3 pages of content, so let’s take a look!   We kick off this massive module with a foreword by Frank Mentzer and an...

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EZG reviews Feasting at Lanterngeist

Feasting at Lanterngeist This module/plug-in to the Carrion Crown adventure path is 22 pages long, 1 page front cover, 1 page editorial/SRD, 1 page ToC, 1 page explanation of what an AP-plug-in is,2 pages of advertisement, 1 page back cover, leaving us with 15 pages of content, so let’s take a look, shall we?   This being an adventure-review, the...

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EZG reviews The Sinking: The Skullfire Inquisition

The Sinking: The Skullfire Inquisition This installment of 0onegames’ short modules centering on one catastrophe is 19 pages long, 1 page front cover, 1 page SRD, 1 page editorial, 1 page ToC, 1 page advertisement and 1 page back cover, leaving us with 13 pages of content, so let’s take a look, shall we?   This being an adventure-review, this...

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EZG reviews the New Paths Compendium

New Paths Compendium This massive compilation of the New Paths-series, including quite a bunch of new content), clocks in at 130 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 124 pages of content, so let’s take a look, shall we?   So, from the...

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EZG reviews Mythic Minis: Feats of Charging

Mythic Minis: Feats of Charging As always with the Mythic Minis line, this pdf is 3 pages long – 1 page front cover, 1 page SRD and 1 page content, so let’s take a look at these new feats!   -Crooked Charge: Make one 90-degree or 2 45 degree turns while charging. Also get +2 dodge bonus to AC against...

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EZG reviews Bullet Points: 5 Meta-combat Feats

Bullet Points: 5 Meta-combat Feats All right, you know the deal – 4 pages, 1 page front cover, 1 page SRD, 2 pages of content, so let’s take a look at these meta-.combat feats, shall we?   So what are these? Meta-Combat feats require a full-attack action and have individual additional restrictions and each comes with an individual cool-down that...

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EZG Essentials Part II

Hej everyone!   Since my first EZG Essentials-post received a lot of positive feedback, here is the second part! Last time I discussed all the pdfs I consider ABSOLUTELY required for all players, i.e. the pdfs that every player at my table NEEDS to have read in order to draw maximum enjoyment from my sessions. This time, I’ll take a...

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EZG reviews Feats Reforged Vol. II: The Advanced Feats

Feats Reforged Vol. II: The Advanced Feats The second of TPK Games’ books on redesigns of feats that scale with the level is 39 pages long, 1 page front cover, 1 page SRD, 1 page editorial, leaving us with 36 pages of content, so let’s take a look, shall we?   This time, we get the feats reforged-treatment for all...

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