5E Mini-Dungeon: True Lovers Run Into Strange Capers (5e)
This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!
Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!
This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.
Immortality can wear down even the most strange of beings – and when the renegade rakshasa met an ice devil, they finally found what had eluded them. Love. Becoming a truly deadly power-couple, they now inhabit their own demiplane, which includes some foes from the Tome of Beasts (properly hyperlinked – you don’t need the book)…and woe to any intruders that dare disturb their bliss. Oh, and yes, that includes the PCs!
Editing and formatting are very good, I noticed no significant glitches. Layout adheres to a beautiful 2-column full-color standard and the pdf comes sans bookmarks, but needs none at this length. Cartography is full color and nice. Huge plus: We get a GM AND a Player-version of the area in which this takes place, providing full VTT-friendly compatibility.
The conversion team of Chris Harris and Kyle Crider did a good job at converting Stephen Yeardley’s mini-dungeon, though the 5e-version does not reach the amazing level of creativity regarding the adversaries – a few more tweaks to the monsters would have been the icing on the cake. As provided, this is a very good module, just short of my seal of approval.
You can get the neat module here on OBS!