Tagged: Adventure Locale-series

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AL 9 – Danger in the Deep! (DCC)

AL 9 – Danger in the Deep! (DCC) This adventure-location/dungeon-module clock in at 47 pages, 1 page front cover, 2 pages of SRD, leaving us with a massive 44 pages of content, which are laid out in booklet-size (6’’ by 9’’/A5), which means you can fit up to 4 pages of content on a sheet of paper when printing this....

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AL 8 – Fire in the Mountain (DCC)

AL 8 – Fire in the Mountain (DCC) This adventure for DCC clocks in at 37 pages, 1 page front cover, ½ a page editorial/patreon-thanks, 2 pages of SRD, leaving us with 33.5 pages of content, so let’s take a look!   Okay, so first thing you should know: The pdf actually includes a new race, somewhat goat-like humanoids of...

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AL 6 – Playing the Game (DCC)

AL 6 – Playing the Game (DCC) This funnel for 0-level DCC-characters clocks in at 13 pages, 1 page front cover, 1 page SRD, leaving us with 11 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still...

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EZG reviews AL 5: Stars in the Darkness

AL 5: Stars in the Darkness The fifth module/adventure location for the Dungeon Crawl Classics-system, now released by Purple Duck Games and penned by Daniel J. Bishop, is 38 pages long, 1 page front cover, 2 pages SRD, 1/2 a page advertisement, leaving us with 34 1/2 pages of content, so let’s take a look!   This being a review...

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EZG DCC-reviews: AL4 – The Way Station

AL4 – The Way Station This pdf is 19 pages long, 1 page front cover, 1 page SRD, leaving us with 15 pages of content, so let’s take a look!   This being a review of an adventure-module, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right! Many a world features...

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