Tagged: Adam Meyers

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The Player’s Guide to Skybourne

The Player’s Guide to Skybourne This massive book clocks in at 109 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, leaving us with 104 pages of content, so let’s take a look!   “I have become the destroyer of worlds.” With Oppenheimer’s famous quote, we begin the flavor-introduction of this massive book of...

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Bite Me! Weremantises

Bite Me! Weremantises This installment of the Bite Me!-series clocks in at 22 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, leaving us with 17 pages of content, so let’s take a look!   I won’t lie, I really am excited about weremantises – there is something utterly cool and alien-esque inherent in...

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The Geomancer’s Handbook

The Geomancer’s Handbook The first sphere-specific expansion book for Drop Dead Studios’ excellent Spheres of Power-system clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 26 pages of content, so let’s take a look!   After an aptly-written piece of introductory prose, we dive into the sphere magic...

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Spheres of Power: Expanded Options

Spheres of Power: Expanded Options This expansion for Drop Dead Studios’ Spheres of Power system clock in at 29 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 25 pages of content, so let’s take a look!   One rules component I failed to address in its omission in the original spheres...

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Spheres of Power

Spheres of Power   #10 of my Top Ten of 2015!   Spheres of Power is one massive book – 230 pages, 1 page front cover, 2 pages of editorial, 1 page SRD, 3 pages of KS-backer-thanks, 2 pages of ToC, 1 page back cover, leaving us with no less than 220 (!!!) pages of content, so let’s dive in!...

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EZG reviews Laying Waste: The Guide to Critical Combat

Laying Waste: The Guide to Critical Combat This massive tome clocks in at 168 pages, 1 page front cover, 1 page editorial, 2 pages of backer-list, 2 pages of ToC, 1 page SRD, 1 page advertisement, leaving us with 160 pages of content, so let’s take a look!   But before we do, full disclosure: After receiving the Beta-version of...

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Vintage Reviews: Rogue Glory

Rogue Glory This pdf is 63 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 1 page ToC, 1 page kickstarter thanks, leaving us with 58 pages of content, so let’s check this out! (There is also a portrait-layout version that is the base for the print version and clocks in at 115 pages, more on that...

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EZG reviews The Aspect

The Aspect This pdf is 17 pages long, 1 page front cover, 2 pages editorial, 1 page SRD, leaving us with 13 pages of content, so let’s take a look, shall we?   After a well-written page of prose, we delve into the mechanics of the aspect – direct servants of their deities and outsider lords. Aspects need to be...

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EZG reviews The Spiritualist

The Spiritualist This pdf is 16 pages long, 1 page front cover, 2 pages editorial, 1 page SRD, leaving us with 12 pages of content, so let’s take a look!   After a short piece of prose, we are immediately introduced to the new Spiritualist-class, so what is it about? Well, mechanically, Spiritualists need to be lawful, get d8,4+Int skills...

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EZG reviews The Channeler

The Channelers This pdf is 14 pages long, 1 page front cover, 2 pages editorial, 1 page SRD, leaving us with 10 pages of content, so let’s take a look, shall we?   The channeler is an arcane casting class that casts spontaneous via charisma and gets no armor or shield proficiency, but may use simple weapons. Crunch-wise, channelers get...

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