Star Log.EM: Dragon Disciple (SFRPG)

Star Log.EM: Dragon Disciple (SFRPG)

This installment of the Star Log.EM-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page blank, leaving us with 3 pages of content, so let’s take a look!


After a brief text that contextualizes dragon disciples within the Xa-Osoro system as a setting that’s shared by Everyman Gaming and Rogue Genius Games, we are introduced to the Dragon Disciple archetype, which nets key abilities at 2nd and 6th level. It may not be added to a dragon with the dragon graft or template or to a construct, and if you have a class that sports a bloodline or heritage-themed ability, said ability must be dragon-themed, if possible.


The second level ability is draconic form. You choose one dragon template graft, and 1/day may manifest draconic form as a swift action. While in this form, you gain the benefits of draconic manifestations. You get one draconic manifestation at the start, and may use the Expanded Draconic Form feat, which nets you another one. If you have this class feature, you may choose Expanded Draconic Form as an alternate class feature at 4th, 9th, 12th and 18th level. The special line notes that archetype may get this feat as an alternate ability at 6th level and every 6 levels thereafter, as well as 9th – so, which one is the correct first one? 4th or 6th level?. Draconic form lasts for key ability modifier + ½ level. Starting at 6th level, you may spend 1 Resolve Point to use the draconic form once more before having to rest first.


The draconic manifestations provide a breath weapon, blindsense, shape change, expanded darkvision, draconic resistances, limited flight (with level appropriate unlock), natural weapons or a small boost to AC. Breath weapon thankfully has a Stamina-regain cooldown. At 9th level, the more potent draconic manifestations are unlocked. Here, burrow, climb or swim speed, DR, icewalking, better draconic resistances, sense through, SR, sound mimicry and both woodland and swamp stride may be found. It should be noted that your graft needs to be able to get these, so no undue cherry-picking.



Editing and formatting re very good on a formal and rules-language level, with the one minor level inconsistency as the only relevant tarnishing. The full-color artwork is nice and layout adheres to a 2-column full-color standard. The pdf has no bookmarks, but needs none at this length.


Alexander Augunas does a pretty damn neat job translating the dragon disciple to SFRPG. Mechanically sound, solid and fun, it is not too restrictive, but manages to keep the options presented in check as well. All in all, a rather nice option, well worth a final verdict of 4.5 stars, rounded down.


You can get this cool mini here on OBS!

Endzeitgeist out.



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