Places of Power: Dragonmarch Keep (5e)

Places of Power: Dragonmarch Keep (5e)

This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!


At the borders of three formerly warring nations, atop a craggy precipice at the edge of known civilization, there is a sturdy keep overlooking the surrounding landscape, a bulwark against raiders and the forces of darkness, steadfast clinging to civilization and providing solace for those nearby, a veritable keep in the borderlands, if you will, awaiting adventurers of stout hearts and valorous mien. This structure is dragonmarch keep, represented in a massive b/w-map that spans a whole page and covers nearby fields and countryside as well.


This rough land lives and stands by the virtue of noble scions that come to these far-away stretches of land to defend the borders, currently under the auspice of Countess Liana Van de Vore (comically misnamed “Can de Vore” once) – whose ancestor, as knowledgeable PCs with the required Intelligence checks may know, has slain the red dragon Glitterfang at this very place.


The pdf does provide notes on notable folk and how the general populace here does dress, the local nomenclature, etc. The attention to detail we’ve come to expect from the series extends to the marketplace-section that presents minor magic for sale here and the local bar – which even comes with sample food and drink prices. As always, we do receive a table of 6 sample events and 6 sample whispers and rumours to add some local color and further adventuring options to the material presented herein. The 5e-version has the respective characters properly aligned with the NPC-statblocks presented in the core books.


A political dimension is also part of the location – as a cornerstone of a non-aggression treaty and potential point of interest for 3 kingdoms and the monstrous forces of the wastes, the locale features sufficient flavor…and a curse on a nearby farm is implied as well….all in all, plenty of adventuring potential here!



Editing and formatting are very good, I noticed no serious glitches. Layout adheres to raging Swan Press’ elegant two-column b/w-standard and the pdf comes fully bookmarked for your convenience. The pdf comes in two versions, one optimized for screen-use and one optimized to be printed out. The cartography by Maciej Zagorski is well-made and in b/w. Supporters of Raging Swan Press’ patreon can get access to a player-friendly, key-less version of the map, at least to my knowledge.


Mike Welham’s dragonmarch keep is a cool environment, though it is somewhat more conservative than most locations penned by him; this is not meant as criticism, mind you – it just means that this location is very easy to implement in one’s games…and this, considering its borderlands-theme, is very much what the pdf sets out to do. I ultimately do like this location as a whole, but if you’re looking for something novel, then this will perhaps not 100% deliver. This is an excellent, detailed and flavorful representation of the classic theme, but it lacks the one-step-beyond, the je-ne-sais-quoi, the twist, if you will, to catapult it to the realms of excellence. The 5e-conversion is well done, though no marketplace section or replacement for it have been included. Hence, my final verdict will clock in at 4.5 stars, rounded up due to in dubio pro reo.


You can get this cool locale here on OBS!


You can directly support raging Swan Press here on patreon!


Endzeitgeist out.



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