This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!
Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!
This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.
Paladins can make mistakes. Uskonto the unshakeable manned up to causing the death of a child, venturing down into the Underworld, seeking atonement. The PCs follow the hero, and the trail leads to a complex that is a haven of sorts, but considering that we’re talking about the underworld, the waystation complex houses both neutral and evil designated areas and, provided the PCs don’t die to biting off more than what they can chew when dealing with the residents, they may well find the erstwhile paladin, who has become rather…different…
Editing and formatting are very good, I noticed no significant glitches. Layout adheres to a beautiful 2-column full-color standard and the pdf comes sans bookmarks, but needs none at this length. Cartography is full color and nice. Huge plus: We get a GM AND a Player-version of the area in which this takes place, providing full VTT-friendly compatibility.
If PCs attempt to kill their way through this one, they may probably die horribly. There are unique traps and strange allies and finding the target will not necessarily be the end. Surprising, how much Stephen Yeardley managed to cram into this brief module! And yes, the creature choices in the PFRPG-version are as creative as you expect them to be from Mr. Yeardley’s mini-dungeons, which presented some issues for the conversion team of Chris Harris and Kyle Crider. The solution is smart: The mini-dungeon does use a ton of creatures from Kobold Press’ fantastic Tome of Beasts, but unlike in previous mini-dungeons, this one does not include the relevant stats. They simply wouldn’t have fit on the card. In short: You absolutely need Tome of Beasts to make the most out of this, as e.g. the devilbound gnoll prince or the grim jester has not been hyperlinked; sans the book, you should detract 1 or 2 stars from the final verdict.
My final verdict will clock in at 5 stars.
You can get this module here on OBS!