5E Mini-Dungeon: The Garden of Death (5e)
This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!
Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!
This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.
This actually is a mini-investigation! The mini-dungeon takes the PCs into a subterranean club for rich folks, where they are to discreetly find the culprit for the recent attacks on Lord Fen Drustan’s caravans. Unfortunately, as the PCs try to report after initial exploration, they’ll find that their sponsor has been killed! From here on, it’s a who-dunnit that can easily be complicated by the GM, should that be desired.
Editing and formatting are very good, I noticed no significant glitches apart from a missing bolding. Layout adheres to a beautiful 2-column full-color standard and the pdf comes sans bookmarks, but needs none at this length. Cartography is full color and nice. Huge plus: We get a GM AND a Player-version of the area in which this takes place, providing full VTT-friendly compatibility.
Michael O. Holland’s little investigation is fun and represents a neat little adventure, set against a unique backdrop. The conversion holds up – Kyle Crider and Chris Harris did a good job translating the mini-dungeon to 5e. 5 stars + seal of approval. Well done!
You can get this micro-investigation here on OBS!